I have generated a minheap to this file but I think something I have missed but I can't identify what are the things I have missed. I have missed something on --private void bubbleDown() { }-- section but I can't find what are the things missed by me.
private int default_size = 100; // how big the heap should be
private T[] array;
private int size;
public Heap() {
@SuppressWarnings("unchecked")
T[] tmp = (T[]) (new Comparable[default_size]);
array = tmp;
size = 0;
}
boolean isRoot(int index) { return (index == 0); }
int leftChild(int index) { return 2 * index + 1; }
int parent(int index) { return (index - 1) / 2; }
int rightChild(int index) { return 2 * index + 2; }
T myParent(int index) { return array[parent(index)]; }
T myLeftChild(int index) { return array[leftChild(index)]; }
T myRightChild(int index) { return array[rightChild(index)]; }
boolean hasLeftChild(int i) { return leftChild(i) < size-1; }
boolean hasRightChild(int i){ return rightChild(i) < size-1; }
private void swap(int a, int b) {
T tmp = array[a];
array[a] = array[b];
array[b] = tmp;
}
public boolean isEmpty() { return (size == 0); }
/* adding heap */
public void add(T value) {
if(size == default_size) throw new IllegalStateException("Full array");
array[size++] = value;
bubbleUp();
}
public void bubbleUp() {
if(size == 0) throw new IllegalStateException("Shape error");
int index = size - 1;
while(!isRoot(index)) {
if(myParent(index).compareTo(array[index]) <= 0) break;
/* else part */
swap(parent(index), index);
index = parent(index);
}
}
/* removing */
public T remove() {
if(isEmpty()) return null;
T res = array[0]; /* root */
array[0] = array[size-1];
size --;
bubbleDown();
return res;
}
// i think this section having wrong something
private void bubbleDown() {
int parent = 0;
int leftChild = 2*parent + 1;
int rightChild = 2*parent + 2;
int choice = compareAndPick(leftChild, rightChild);
while (choice != -1)
{
swap(choice, parent);
parent = choice;
choice = compareAndPick(2*choice+1, 2*choice+2);
}
}
private int compareAndPick(int leftChild, int rightChild)
{
if (leftChild >= default_size || array[leftChild] == null) return -1;
if (array[leftChild].compareTo(array[rightChild]) <= 0 || (array[rightChild] == null))
return leftChild;
return rightChild;
}
public void show() {
for(int i=0; i<size; i++)
System.out.print(array[i] + " ");
System.out.println("=======");
}
public static void main(String [] args) {
Heap<Integer> heap = new Heap<Integer>();
for(int i=0; i<10; i++) {
heap.add((Integer)(int)(Math.random() * 100));
heap.show();
}
System.out.println("You should see sorted numbers");
while(!heap.isEmpty()) {
System.out.print(heap.remove());
System.out.print(" ");
heap.show();
}
System.out.println();
}
}
this code used generics and min heap functions.. i need to identify what is the wrong thing did by me on bubbleDown() section