I'm working on adding 4 CAEmitterLayers
to a subview. Each CAEmitterLayer
is a line, and will be positioned on each side. Rotation will be controlled via CGAffineTransform
My problem:
I can't get the .Left and .Right emitterPosition to properly line up with the left and right side of the view
Here's my progress:
override func awakeFromNib() {
super.awakeFromNib()
self.layer.cornerRadius = GlobalConstants.smallCornerRadius
createParticles(direction: .Up)
createParticles(direction: .Down)
createParticles(direction: .Left)
createParticles(direction: .Right)
}
enum EmitTo {
case Up
case Down
case Left
case Right
}
func createParticles(direction: EmitTo) {
self.layoutSubviews()
let particleEmitter = CAEmitterLayer()
particleEmitter.position = CGPoint(x: self.bounds.midX, y: self.bounds.midY)
particleEmitter.bounds = CGRect(x: 0, y: 0, width: self.bounds.size.width, height: self.bounds.size.height)
if direction == .Up {
particleEmitter.setAffineTransform(CGAffineTransform(rotationAngle: 0))
} else if (direction == .Down) {
particleEmitter.setAffineTransform(CGAffineTransform(rotationAngle: .pi))
} else if (direction == .Left) {
particleEmitter.setAffineTransform(CGAffineTransform(rotationAngle: .pi / 2))
} else if (direction == .Right) {
particleEmitter.setAffineTransform(CGAffineTransform(rotationAngle: -.pi / 2))
}
if direction == .Up || direction == .Down {
particleEmitter.emitterPosition = CGPoint(x: self.frame.width / 2, y: 0)
}
if direction == .Left {
particleEmitter.emitterPosition = CGPoint(x: self.frame.height / 2, y: self.frame.height)
}
if direction == .Right {
particleEmitter.emitterPosition = CGPoint(x: self.frame.height / 2, y: -50)
}
particleEmitter.emitterSize = self.bounds.size
particleEmitter.emitterShape = CAEmitterLayerEmitterShape.line
particleEmitter.zPosition = 1
let triangle = makeEmitterCell(direction: direction)
particleEmitter.emitterCells = [triangle]
self.layer.addSublayer(particleEmitter)
}
func makeEmitterCell(direction: EmitTo) -> CAEmitterCell {
let cell = CAEmitterCell()
cell.birthRate = 25
cell.lifetime = 3
cell.lifetimeRange = 0
cell.velocity = 10
cell.velocityRange = 5
cell.emissionLongitude = .pi
cell.spin = 2
cell.spinRange = 3
cell.scale = 0.4
cell.scaleRange = 0.6
cell.scaleSpeed = -0.10
cell.contents = UIImage(named: "greenTriangle")?.cgImage
return cell
}
What's happening:
My question
How can I get the .Left
and .Right
CAEmitterLayer
to properly align with the left side and right side of the gray view?
Green Triangle Image: