I'm trying to find a method to, from a program, check the presence of one or more ".c" files and load one or more functions of it.
Basically, I would have a "main" program which will check if the "script.c" file exists, and will launch (if it exists) the main() function of this one.
Here is the content of my "main" program before compilation:
int main(int argc, char *argv[]){
...
if(argc == 1){
FILE *file;
if((file = fopen("script.c", "r"))){
printf("file script.c loaded.");
// to compile the script.c file and modify on it the "main()" function to "_main()" (in order to be able to recompile it with the main library) before restarting the program
int ret = system("gcc -c script.c && objcopy --redefine-sym main=_main script.o && gcc main script.o -o main && ./main -l script.o");
printf("ret(0)=%d\n", ret);
}
else{
int ret = system("./main -l");
printf("ret(1)=%d\n", ret);
}
}
else{
if(argc == 3 && strcmp(argv[2], "script.o") == 0){
_main(argc, argv);
}
else{
printf("no file found.\n");
}
}
...
}
He is the content of my "script.c" file:
int main(int argc, char *argv[]){
...
printf("main() function in script.c loaded.\n");
...
}
If the script.c file exists, running main should give:
file script.c loaded.
ret(0)=0
main() function in script.c loaded.
If the script.c file does not exist, running main should give:
file script.c loaded.
ret(1)=0
no file found.
Obviously, this does not work for several reasons.
- It is impossible to use the "main" program to recompile the script.o file (especially since this is supposed to be in use)
- It is impossible to compile my "main" program with a _main() function that does not exist (on the 1st launch, and potentially on the second too if script.c dont found)
Do you have an idea for me to achieve my goal ? So from a single executable program (here "main") to be able to check the presence of an external file (here "script.c") and launch one or more functions from it... PS: Having already seen it in other projects, I know it's possible, but I can't find the solution. PS2: Only the executable file (main) and potentially the script.c file must be present (therefore no main.c...which therefore perhaps suggests that a "main" file should be merged with the "main.o" associated which would be unpacked and executed)