I'm trying to build WebRTC SDK in C for Embedded Devices
on windows.
I have configured using CMake with -DBUILD_DEPENDENCIES=0
, and have installed various libraries manually such as pthreads, usrsctp, libssl etc.
I don't have gstreamer installed, so I do get a message about not being able to configure one of the examples, but that is expected.
I'm running cmake from a "x64 native tools command prompt for vs 2019", hence the configuration below.
So after configuration I have a visual studio solution, which as far as I can tell should be able to build the examples.
However, the code uses an include file that is referencing non-existent files in the SDK. In particular, Include.h
in com/amazonaws/kinesis/video/webrtcclient/
begins with:
#include <com/amazonaws/kinesis/video/client/Include.h>
#include <com/amazonaws/kinesis/video/common/Include.h>
#include <com/amazonaws/kinesis/video/webrtcclient/NullableDefs.h>
#include <com/amazonaws/kinesis/video/webrtcclient/Stats.h>
but there is no client
or common
directory in com/amazonaws/kinesis/video
. The com
directory is in the repo directory src\include
, which to me looks like the video\client
dir should have been checked out if it exists, rather than built.
I also don't see any solution to build any kinesis libraries, but the examples seem to include a lot of the source files directly - so is this SDK supposed to build a library as well?
Have I missed a build step somewhere? Do I need to download/build the rest of the kinesis video stream stuff as well as the webrtc sdk?