Still new to game engines and Flame.
I have some tunneling/ghost collision detection using Flame. I found that you should use continuous collision detection(CCD).
I don't see any CCD in Flame or forge2d, what do you do to handel tunneling?
Forge2D has CCD if you set the body to be a bullet with either body.setBullet(true);
or bodyDef.bullet = true
.
Have you tried the new collision detection system in 1.1.0-releasecandidate.5
? It still doesn't do CCD, but it is a bit better than the one in 1.0.0
.