So I have a scriptable object that holds a public Image variable. And I want to drag an image to the inspector, but I'm not able to get it to work. I have changed the Texture Type to Sprite (2D and UI). I have tried to find people with similar problems but the only answer I can find is to change the Texture Type to sprite. And I need the Texture Type to be used for UI for ex Player HUD that shows cooldown on abilities.
Picture of Image Inspector
Picture of Scriptable object inspector