I have a class that I want to give an output stream as a member to, to wit:
class GameBase {
protected:
ofstream m_OutputWriter;
...
}
There is a method in this class that takes a string argument and opens m_OutputWriter to point to that file, so data may be output to that file by using the standard << operator;
However, what I would like is to make the stream point to cout by default, so that if the output path is not specified, output goes to the console output instead of to a file, and it will be completely transparent by the calling class, who would use
m_OutputWriter << data << endl;
to output the data to the predetermined destination. Yet, I have tried a couple of the other examples here, and none of them exactly seem to fit what I'm trying to do.
What am I missing here?