What you're asking for has been asked for before, but I can't easily find a duplicate question, so I'll post the link to my question where I was asking for help with a few niche issues.
Some reasonable code for handling drag events in AS3 is:
stage.addEventListener( MouseEvent.MOUSE_DOWN, beginDrag );
function beginDrag( e:MouseEvent )
{
stage.addEventListener( MouseEvent.MOUSE_MOVE, drag );
stage.addEventListener( MouseEvent.MOUSE_UP, endDrag );
stage.addEventListener( MouseEvent.DEACTIVATE, endDrag );
stage.addEventListener( Event.MOUSE_LEAVE, endDrag );
stage.addEventListener( Event.REMOVED_FROM_STAGE, stageEndDrag );
//trigger beginDrag event
}
function drag( e:MouseEvent )
{
//trigger drag event
}
function endDrag( e:Event )
{
stage.removeEventListener( MouseEvent.MOUSE_MOVE, drag );
stage.removeEventListener( MouseEvent.MOUSE_UP, endDrag );
stage.removeEventListener( MouseEvent.DEACTIVATE, endDrag );
stage.removeEventListener( Event.MOUSE_LEAVE, endDrag );
stage.removeEventListener( Event.REMOVED_FROM_STAGE, stageEndDrag );
//trigger endDrag event
}