I'm learning android programming and for practicing I'm trying to do a controller for some dc motors, then I did a customview for making a virtual joypad, which uses an interface and a callback for the ontouch listener.
The problem is, I'm working on my app using a single MainActivity as a navhost and then I'm navigating through different fragments, My customview just works when I override the interface method on my MainActivity but I can't make it works on my fragment, where I want to handle all the logic of the joypad.
I've a couple of days researching but most of the post that I've found are written on Java and I just can't make it work on Kotlin.
My custom view class
class KanJoypadView: SurfaceView, SurfaceHolder.Callback, View.OnTouchListener{
...kotlin
var joypadCallback: JoypadListener? = null
//the main constructor for the class
constructor(context: Context): super(context){
...
getHolder().addCallback(this)
setOnTouchListener(this)
...
}
//the interface for the main functionally of the view
interface JoypadListener {
fun onJoypadMove(x: Float, y: Float, src: Int){}
}
...
}
My MainActivity
class NavActivity : AppCompatActivity(), KanJoypadView.joypadListener {
...
//Overriding the Function from the interface,
//I just did this for debguging, but I dont want this override here
override fun onJoypadMove(x: Float, y: Float, src: Int) {
Log.d(src.toString(), y.toString()) //** I wanna do this in my Fragment, not in my activity **
}
}
My Fragment
class JoystickFragment : Fragment(), KanJoypadView.joypadListener {
...
var enginesArray = arrayOf(0.toFloat(), 0.toFloat(), 0.toFloat(), 0.toFloat())
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?,
savedInstanceState: Bundle?
): View? {
...
val binding = DataBindingUtil.inflate(
inflater, R.layout.fragment_joystick, container, false
)
binding.leftJoypad.joypadCallback = (container?.context as KanJoypadView.JoypadListener?)
lJoypad = binding.leftJoypad.id
}
/*what I really want to do, but it is not happening as it is just happenning the
override from the NavActivity, which I dont need, and not from here which I need*/
override fun onJoypadMove(x: Float, y: Float, src: Int) {
if (src == lJoypad) {
if (y >= 0) {
enginesArray[0] = 1.toFloat()
enginesArray[1] = y
} else if (y < 0) {
enginesArray[0] = 0.toFloat()
enginesArray[1] = y
}
if (src == rJoypad) {
if (y >= 0) {
enginesArray[0] = 1.toFloat()
enginesArray[1] = y
} else if (yAxis < 0) {
enginesArray[0] = 0.toFloat()
enginesArray[1] = y
}
Log.d("Engines array", enginesArray.toString())
}
}
}
}
Also I've tried to make a function in the fragment, and then call that function from the onMoveJoypad method from the Activity, but also I couldn't made it work. I'll appreciate any help or advice on how to implement this, thanks in advance !