I am trying to make a UIView with pointed edges like this. Did some searching around and found some questions with slanting just one edge like this one but can't find an answer with intersecting (points) edges like the one in the picture that dynamically sizes based on the UIView height.
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I used Rob's answer to create something like this:
@IBDesignable
class PointedView: UIView
{
@IBInspectable
/// Percentage of the slant based on the width
var slopeFactor: CGFloat = 15
{
didSet
{
updatePath()
}
}
private let shapeLayer: CAShapeLayer = {
let shapeLayer = CAShapeLayer()
shapeLayer.lineWidth = 0
// with masks, the color of the shape layer doesn’t matter;
// it only uses the alpha channel; the color of the view is
// dictate by its background color
shapeLayer.fillColor = UIColor.white.cgColor
return shapeLayer
}()
override func layoutSubviews()
{
super.layoutSubviews()
updatePath()
}
private func updatePath()
{
let path = UIBezierPath()
// Start from x = 0 but the mid point of y of the view
path.move(to: CGPoint(x: 0, y: bounds.midY))
// Calculate the slant based on the slopeFactor
let slantEndX = bounds.maxX * (slopeFactor / 100)
// Create the top slanting line
path.addLine(to: CGPoint(x: slantEndX, y: bounds.minY))
// Straight line from end of slant to the end of the view
path.addLine(to: CGPoint(x: bounds.maxX, y: bounds.minY))
// Straight line to come down to the bottom, perpendicular to view
path.addLine(to: CGPoint(x: bounds.maxX, y: bounds.maxY))
// Go back to the slant end position but from the bottom
path.addLine(to: CGPoint(x: slantEndX, y: bounds.maxY))
// Close path back to where you started
path.close()
shapeLayer.path = path.cgPath
layer.mask = shapeLayer
}
}
The end result should give you a view close to what you which can be modified on the storyboard
And can also be created using code, here is a frame example since the storyboard showed its compatibility with autolayout
private func createPointedView()
{
let pointedView = PointedView(frame: CGRect(x: 0,
y: 0,
width: 200,
height: 60))
pointedView.backgroundColor = .red
pointedView.slopeFactor = 50
pointedView.center = view.center
view.addSubview(pointedView)
}

Shawn Frank
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