I recently started coding in Pygame Zero before starting Pygame. I was making a game and the I need to see if two of the sprites are colliding. How should I approach this?
The two sprites: [1]: https://i.stack.imgur.com/bRcqC.png [2]: https://i.stack.imgur.com/FwlES.png
import pgzrun
import rando[enter image description here][1]m
WIDTH=400
HEIGHT=400
score=0
game_over=False
coin=Actor("coin")
fox=Actor("fox")
x=random.randint(0,WIDTH)
y=0
xf=170
fox.pos=(xf,150)
coin.pos=(x, 0 )
def draw():
screen.fill((144,238,144))
fox.draw()
coin.draw()
screen.draw.text("Score: "+str(score),(20,20),fontsize=30)
def relocate():
global x
global y
y+=1
coin.pos=(x, y )
def move():
if keyboard.left :
fox.x-=1
if keyboard.right:
fox.x+=1
def collide():
global score
global x
global y
if fox.rect.center==coin.rect.center:
score+=1
coin.pos=(x, 0 )
def update():
global x
global y
relocate()
if y>WIDTH-10:
x=random.randint(0,WIDTH)
y=0
coin.pos=(x, y )
move()
collide()
pgzrun.go()