"the identifier "velocity" isn't declared in the current scope."
godot is showing this error in my code:
extends KinematicBody2D
func _physics_process(delta):
if Input.is_action_pressed("ui_right"):
velocity.x += 4
elif Input.is_action_pressed("ui_left"):
velocity.x += -4
for some reason, I can't find the reason why this happens pls answer
maybe the problem is with my code as I am purely a beginner and i am using godot version-3.4.2