I'm developing an App for iPhone and we are using the Tapjoy framework. All works fine except two points that I can't solve. If somebody can point me for a solution will be apreciated.
First one: The tapjoy implements a notification that is called when a new virtual good is downloaded. We saw that when we download a virtual good the download process never finishes and remains in 100% completed. In consequence the notification never is called. This happens randomly for some packages that we uploaded to Tapjoy. To solve that we used a trick, and is that we were looking for the tapjoy code and we saw a notification that is called when the file download reaches the 100%, and we used this one instead the official. This works ok, but in the download screen appears the download process like this: Downloading 100% comleted, instead of Download complete.
Second one: When the user pushes in the purchase button of tapjoy, we use the following call in order to load the purchase screen:
[TapjoyConnect showVirtualGoodsWithViewController:self];
Randomly this screen appears properly in full screen, but sometimes appears moved up.
Someone had the same problems?
Thanks in advance!