I am using Named Pipes to communicate between two processes running in Windows. This is implemented in c++ using the Win32 API. The server pipe is implemented asynchronously using an overlapped structure. Can the same can be implemented on the client side, when reading?
Any examples I have seen on Asynchronous pipe communications refers to the server side and I know that a ReadFile operation has an overlapped option, however this does not necessarily mean that this will work for named pipes because ReadFile has many uses.
Could someone advise please?