I have 2 UIGraphicsImageRenderer tasks with different renderers and when i run this, only one task is returned as it is synchronous, how do I wait until both have created images before returning them?
func createShareImage(callback: @escaping (_ image: UIImage, _ bgImage: UIImage) -> Void) {
let canvas = UIView()
...
let format = UIGraphicsImageRendererFormat()
format.scale = UIScreen.main.scale
let renderer = UIGraphicsImageRenderer(size: canvas.bounds.size, format: format)
let stickerImage = renderer.image { _ in
canvas.drawHierarchy(in: canvas.bounds, afterScreenUpdates: true)
}
let bgImageView = UIView()
...
let bgRenderer = UIGraphicsImageRenderer(size: bgImageView.bounds.size, format: format)
let bgImage = bgRenderer.image { _ in
bgImageView.drawHierarchy(in: bgImageView.bounds, afterScreenUpdates: true)
}
callback(stickerImage, bgImage)
}