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Is it possible to develop for the Kinect sensor without having an Xbox 360?

We would like to use the Kinect to develop an augmented reality application, but we're not sure if we need to get an Xbox for this. Do we have to, or can we develop using other platforms?

Brad Larson
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  • The Kinect sensor works with Windows 7 and there are development environments for it, from Microsoft and from the community. Try Googling: http://www.google.com/search?q=kinect+sdk – Fosco Aug 16 '11 at 14:28

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Yes, there are other APIs for interacting with the Kinect.

Microsoft has released it's beta API: http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/ The caveat with Microsofts' API is that it cannot be licensed for commercial use. It's also a beta, so functionality is not locked, and there may be bugs.

OpenKinect is an open-source alternative, but it requires a little more work to get up and running: http://openkinect.org/wiki/Main_Page

meddlingwithfire
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Yes ! it is very much possible to develop applications and devices on Kinect without the XBOX. Particular instances are in robotics (http://turtlebot.com/) and 3D printing (http://www.makerbot.com/blog/2011/05/26/3d-printing-with-kinect/). You should be able to get your project done using OpenNI drivers (http://www.openni.org/).

Arkapravo
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