I've assembled this a short MIPS assembly code using QtSPIM simulator. I am appending the code for completion:
.text
.globl main
main:
subu $sp,$sp,32 # Stack frame is 32 bytes long
sw $ra,20($sp) # Save return address
sw $fp,16($sp) # Save old frame pointer
addiu $fp,$sp,28 # Set up frame pointer
li $a0,10 # Put argument (10) in $a0
jal fact # Call factorial function
la $a0,$LC # Put format string in $a0
move $a1,$v0 # Move fact result to $a1
lw $ra,20($sp) # Restore return address
lw $fp,16($sp) # Restore frame pointer
addiu $sp,$sp,32 # Pop stack frame
jr $ra # Return to caller
.rdata
$LC:
.ascii "The factorial of 10 is %d\n\000"
.text
fact:
subu $sp,$sp,32 # Stack frame is 32 bytes long
sw $ra,20($sp) # Save return address
sw $fp,16($sp) # Save frame pointer
addiu $fp,$sp,28 # Set up frame pointer
sw $a0,0($fp) # Save argument (n)
lw $v0,0($fp) # Load n
bgtz $v0,$L2 # Branch if n > 0
li $v0,1 # Return 1
jr $L1 # Jump to code to return
$L2:
lw $v1,0($fp) # Load n
subu $v0,$v1,1 # Compute n - 1
move $a0,$v0 # Move value to $a0
jal fact # Call factorial function
lw $v1,0($fp) # Load n
mul $v0,$v0,$v1 # Compute fact(n-1) * n
$L1: # Result is in $v0
lw $ra, 20($sp) # Restore $ra
lw $fp, 16($sp) # Restore $fp
addiu $sp, $sp, 32 # Pop stack
jr $ra # Return to caller
The book I am reading on MIPS, says that the initial stack pointer when the program is run should point to location 0x7FFFFFFF in memory. Stack pointer ($sp
) in the MIPS simulator is first access at instruction number 2. $sp
points to an address 0x7ffffe10 as indicated by the $a1
register (0x7ffffe10 = 7ffffe14 - 4 ). How come the stack pointer address is 0x7ffffe10 and not 0x7FFFFFFF? What code changed it?