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transform
    .DOPath(path, animDuration, pathType, pathMode, 10).SetLoops(-1, LoopType.Yoyo)
    .SetEase(ease);

This is my simple dotween code to follow path. After every yoyo I want my object to flip or change direction towards its next path waypoint. Is there any dotween way of doing this?

ManSal
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1 Answers1

1

DoTween has OnStepComplete().

DOTween:

Sets a callback that will be fired each time the tween completes a single loop cycle (meaning that, if you set your loops to 3, OnStepComplete will be called 3 times, contrary to OnComplete which will be called only once at the very end). More...

void Start()
{
    transform
        .DOPath(path, animDuration, pathType, pathMode, 10)
        .SetLoops(-1, LoopType.Yoyo)
        .SetEase(ease).OnStepComplete(FlipScpite);
}

private void FlipScpite()
{
    _spriteRenderer.flipX = !_spriteRenderer.flipX;
}
Juri Knauth
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