I keep getting the statement "do not save non-serializable variables in your state" in almost every google search result - But what happens when I really should?
Progect: I am building an app for deviceS connected via SerialPort (using SerialPort WebAPI). I wish to save the connection instance since I use it throughout all my application and I am honestly tired of passing the instance down and up whenever I need it without react knowing to re-render data and display new data - which is important for me too.
Steps that I have done:
It was easy to ignore the non-serializable error using
serializableCheck: false
:export default configureStore({
reducer: { serialport: SerialPortDevicesReducer, bluetooth: BluetoothDevicesReducer, }, middleware: getDefaultMiddleware => getDefaultMiddleware({ thunk, serializableCheck: false }).concat(logger),})
But now I am facing the big problem:
Whenever I create a connection I get the object that handles that specific SerialPort device object that is connected.
deviceReducer: { id: 1, instance: SerialPort{[attr and methods here]}, ... }
Whenever I use methods like
open()
,write()
orread()
it changes the main connection instance object and breaks with that known error:
Error: Invariant failed: A state mutation was detected between dispatches, in the path 'serialport.0.instance.readable'. This may cause incorrect behavior
- Since It's not serializable I cannot clone it (which I think is the reason?) and then re-assign it + I think cloning a connection instance will cause other device-connection issues.
I ended up writing the connect method case directly in the state with a "promise" new variable to handle the result.
// click in a react component
const handleConnect = () => {
try {
if ( dispatch(connect(device)) ) {
setActiveStep((prevActiveStep) => prevActiveStep + 1)
return true
}
}
catch (e) {
console.error("Device cannot connect: ", e)
}
}
// In a file that trigges dispatch() to the reduces
const connect = (deviceId) => async (dispatch, getState) => {
try {
dispatch({
type: "serialport/connect",
payload: deviceId
})
} catch(e) {
console.log(e)
}
}
// in reducer
const SerialPortDevicesReducer = (state = initialState, action) => {
switch (action.type) {
case 'serialport/connect':
try {
return {
...state,
[action.payload]: {
...state[action.payload],
promise: state[action.payload].instance.open({baudRate: 115200})
}
}
} catch (e) {
console.error("Cannot run promise inside reducer: ", e)
}
This is the only workaround I currently found. And this basically forces me to handle (maybe some complex) things in the reducer instead of just passing data to it. I tried applying the same for the write method:
// click in component
const handleExecute = (command) => {
try {
dispatch(writeToSP(device1.device, command))
} catch (e) {
console.log(e)
}
}
// In file which trigges the dispatch()
const writeToSP = (deviceId, command = "Z !\n") => async (dispatch) => {
let startTime = new Date().getTime()
let encoder = new TextEncoder()
try {
dispatch({
type: "serialport/write",
payload: {
id: deviceId,
// cmd: encoder.encode(command),
// startTime
}
})
} catch (e) {
console.error("error writing: ", e)
}
}
// in reducer
...
case 'serialport/write':
try {
const writer = state[action.payload.id].instance.writable.getWriter()
} catch (e) {
console.error("Cannot run promise inside reducer: ", e)
}
and again, get the error of "Error: Invariant failed: A state mutation was detected..." which I am guessing a result of it changing other attributes in the SerialPort instance.
Having packages like redux-promise-middleware
are awesome, but it seems like an object in my state is the one responsible for its own promise and changes.
How do I handle this specific situation?