I'm using Firebase Dynamic Links for Unity, and I've got it working well with Android. I've even got a solution for Desktop, where the fallback link takes users to a webpage where I can provide instructions to the user for how to get their link content on Desktop.
On iOS, however, I always get errors like this when trying dynamic links:
[Firebase/Analytics][I-ACS023001] Deep Link does not contain valid required params. URL params: {
"_cpb" = 1;
"_cpt" = cpit;
"_fpb" = "CIAIEIAGGgVlbi11cw==";
"_iipp" = 1;
"_iumchkactval" = 1;
"_iumenbl" = 1;
"_osl" = "https://cgs.link/zu_tiles_hime?_iipp=1";
"_plt" = 260;
"_uit" = 1064;
apn = "com.finoldigital.cardgamesim";
cid = 8062347334713659136;
ibi = "com.finoldigital.CardGameSim";
isi = 1392877362;
link = "https://www.cardgamesimulator.com/link%%3Furl%%3Dhttps://www.cardgamesimulator.com/games/zu_tiles_hime/zu_tiles_hime.json";
sd = "Play Zu Tile: Hime on CGS!";
si = "https://www.cardgamesimulator.com/games/zu_tiles_hime/Banner.png";
st = "Card Game Simulator - Zu Tiles: Hime";
}
I saw in another issue that it could be because of ?
, =
, and &
symbols in the link, so I url-encoded those, but I am still getting the same error.
For reference, my code for iOS is effectively:
private void Start()
{
FirebaseApp.CheckAndFixDependenciesAsync().ContinueWithOnMainThread(task =>
{
var dependencyStatus = task.Result;
if (dependencyStatus != DependencyStatus.Available)
{
Debug.LogError("Could not resolve all Firebase dependencies: " + dependencyStatus);
return;
}
DynamicLinks.DynamicLinkReceived += OnDynamicLinkReceived;
});
}
I immediately log in OnDynamicLinkReceived
, so this callback is clearly never happening. Does anybody know what I am doing wrong, or what I could do to get the dynamic link received callback?