I'm working on a program which will asynchronously load large amounts of data from a server via gRPC (both ends use protobuf-net.Grpc).
While I can simply throw large amounts of data at the client via IAsyncEnumerable
, I sometimes want to prioritize sending certain parts earlier (where the priorities are determined on the fly, and not know at the start, kind of like sending a video stream and skipping ahead).
If I were to send data and wait for a response every time I'd be leaving a lot of bandwidth unused. The alternative would be throwing tons of data at the client, which could cause network congestion and delay prioritized packets by an indefinite amount.
Can I somehow use HTTPS/2s / TCPs flow/congestion control for myself here? Or will I need to implement a basic flow/congestion control system on top of gRPC?
To be slightly more precise: I'd like to send as much data as possible without filling up any internal buffers, causing delays down the line.