I've been trying to solve this simple problem, but I cannot make it work.
I am using WebSocketSharp.Server
. The code can be seen below.
In my NetworkClass
I have someData
I would like to send to the client when a message is received. The problem is the OnMessage
event gets fired in a different class, and I don't know how the access the instance of this class.
Broadcasting to all clients form the NetworkClass
works fine and receiving messages form the client works fine as well.
public class IndexRoute : WebSocketBehavior {
protected override void OnMessage(MessageEventArgs e) {
Console.WriteLine("Received message form client: "+e.Data);
//TODO: send someData string to client
}
}
public class NetworkClass {
String someData = "TestData";
WebSocketServer server = new WebSocketServer("ws://127.0.0.1:5000");
public NetworkClass() {
server.AddWebSocketService<IndexRoute>("/");
server.Start();
Console.WriteLine("Server started");
}
public void broadcastData() {
server.WebSocketServices["/"].Sessions.Broadcast(someData);
Console.WriteLine("Broadcast");
}
}