The "onGuildMemberRoleAdd" listener just doesn't work ... As if the listener was ignored... And I don't know why :( can someone help me pls!
I also implemented the listener in the main class.
Listener:
package listener.rollen;
import net.dv8tion.jda.api.events.guild.member.GuildMemberRoleAddEvent;
import net.dv8tion.jda.api.hooks.ListenerAdapter;
public class RollenAdd extends ListenerAdapter {
@Override
public void onGuildMemberRoleAdd(GuildMemberRoleAddEvent event) {
System.out.println("test");
}
}
Main
package main;
import listener.*;
import listener.punktesystem.SprachchatConnect;
import listener.punktesystem.SprachchatDisconnect;
import listener.rollen.*;
import net.dv8tion.jda.api.OnlineStatus;
import net.dv8tion.jda.api.entities.Activity;
import net.dv8tion.jda.api.sharding.DefaultShardManagerBuilder;
import net.dv8tion.jda.api.sharding.ShardManager;
import javax.security.auth.login.LoginException;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
public class Start {
public static Start INSTANCE;
public ShardManager shardMan;
public static void main(String[] args) {
try {
new Start();
} catch (LoginException e) {
e.printStackTrace();
}
}
public Start() throws LoginException, IllegalArgumentException {
INSTANCE = this;
DefaultShardManagerBuilder builder = DefaultShardManagerBuilder.createDefault("Token");
builder.setActivity(Activity.watching("ZZZZs Zaubertrick"));
builder.setStatus(OnlineStatus.ONLINE);
listeners(builder);
shardMan = builder.build();
shutdown();
}
public void shutdown(){
new Thread(() -> {
String line = "";
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
try{
while ((line = reader.readLine()) != null){
if(line.equalsIgnoreCase("exit")){
if(shardMan != null){
shardMan.setStatus(OnlineStatus.OFFLINE);
shardMan.shutdown();
System.out.println("Bot ist offline!");
}
}
}
}catch (IOException e){
e.printStackTrace();
}
}).start();
}
public void listeners(DefaultShardManagerBuilder builder){
builder.addEventListeners(new RollenAdd());
}
}
I think that's all that has to do with it...
At first I thought it was because the Privileged Gateway Intents were not activated in the DiscordDeveloperPortal, but after that it still didn't work