You can construct multiple pipelines with different behaviors.
Register pipeline behaviors:
// pipeline 1's behaviors
services.AddScoped(typeof(IPipelineBehavior<,>), typeof(FooBehavior<,>));
services.AddScoped(typeof(IPipelineBehavior<,>), typeof(BarBehavior<,>));
services.AddScoped(typeof(IPipelineBehavior<,>), typeof(BazBehavior<,>));
// pipeline 2's behaviors
services.AddScoped(typeof(IPipelineBehavior<,>), typeof(CatBehavior<,>));
services.AddScoped(typeof(IPipelineBehavior<,>), typeof(DogBehavior<,>));
services.AddScoped(typeof(IPipelineBehavior<,>), typeof(PigBehavior<,>));
Define pipelines:
// pipeline 1
public interface IPipeline1 { }
public class FooBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse> where TRequest : IPipeline1 { }
public class BarBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse> where TRequest : IPipeline1 { }
public class BazBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse> where TRequest : IPipeline1 { }
// pipeline 2
public interface IPipeline2 { }
public class CatBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse> where TRequest : IPipeline2 { }
public class DogBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse> where TRequest : IPipeline2 { }
public class PigBehavior<TRequest, TResponse> : IPipelineBehavior<TRequest, TResponse> where TRequest : IPipeline2 { }
Define requests:
// requests to be processed by pipeline 1
public class ARequest : IRequest, IPipeline1 { }
public class BRequest : IRequest, IPipeline1 { }
public class CRequest : IRequest, IPipeline1 { }
// requests to be processed by pipeline 2
public class XRequest : IRequest, IPipeline2 { }
public class YRequest : IRequest, IPipeline2 { }
public class ZRequest : IRequest, IPipeline2 { }