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I am building an app in Unity for Hololens 2. I have an cube in my scene. With App built using earlier version of Unity, the cube remains stationary relative to the surrounding.

Now I have moved my project from Unity version 2018.4.34.f1 to 2020.3.20.f1(on another desktop).

The scene in front of me remains intact as a function of head motion. If I move my head up, cube also moves up and so on. I would like the object to remain stationary in the scene.

I have installed the OpenXR plugin as well.

What could I be doing wrong ?

user401132
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  • Is there any script to hook your cube and camera? If you need more help, please provide more information about the behavior of objects in the scene after upgrading. – Hernando - MSFT Dec 16 '21 at 09:21

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After upgrading to Unity 2020.3 LTS, please use the Mixed Reality Feature Tool to import the Mixed Reality OpenXR Plugin and Unity OpenXR plugin and follow this step-by-step guide to setting up your XR configuration: 6. Configure XR Plugin Management for OpenXR. Also, we suggest importing the latest stable version of MRTK and leveraging MRTK Project Configurator to abstract most configures for you.

Hernando - MSFT
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