I'm trying to use the merge-images script (https://github.com/lukechilds/merge-images) to merge some images into a single one using nodejs.
I'm having trouble understanding what ecatly I'm supposed to provide in the then() method of mergeImages.
This is what I have so far:
const mergeImages = require('merge-images');
const { createCanvas, Canvas, Image } = require('canvas');
const width = 2880;
const height = 2880;
var canvas = createCanvas(width, height);
const ctx = canvas.getContext('2d');
var img = new Image();
img.onload = () => ctx.drawImage(img, 0, 0);
img.onerror = err => { throw err }
img.src = './result.png';
mergeImages([
'./lunas_parts/1.png', './lunas_parts/2.png', './lunas_parts/3.png',
], {
Canvas: Canvas,
Image: Image
})
.then(b64 => img = b64);
I do have an empty result.png image in the right location, as well as the 1, 2 and 3 .png files. The console isn't showing any error when I execute the above script, but result.png remains empty after the execution.
Is the canvas image source I'm using in then() not correct? What am I supposed to pass there exactly?
Thanks in advance for any help.