I have made a game using C++ code within VSCode using raylib libraries and the raylib compiler. I want to know how the package/build the game into an application so I can play it without having to run the code over and over again. Does anyone know how I would do this
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You could use NSIS to create an installer and properly install your game in `c:\Program Files` – drescherjm Nov 06 '21 at 23:20
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Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. – Community Nov 07 '21 at 18:38