Thank you so much for taking your time and reply. Lets say I have to play live stream with the following requirements; How can I make a working Player for a browser?
Manifest URL = "https://live-stream-manifest.mpd"
Manifest URL require special headers which are;
HeaderName = "manName1" HeaderValue = "manValue1"
HeaderName = "manName2" HeaderValue = "manValue2"
Widevine License URL = "https://widevine-license.com"
Widevine License require special headers which are;
HeaderName = "licName1" HeaderValue = "licValue1"
HeaderName = "licName2" HeaderValue = "licValue2"
With the above info I made the following player but I don't know where to put the headers for manifest which are required when request is made.
<head>
<!-- Shaka Player ui compiled library: -->
<!-- <script src='dist/shaka-player.ui.js'></script> -->
<script src='https://cdnjs.cloudflare.com/ajax/libs/shaka-player/3.0.7/shaka-player.ui.min.js' integrity='sha512-KpD7UW8aOliftdEvclj0KBnwh6vKS708SS41xCNr11yjCSAcYxb4+tlaQTfK+GDw2VCv2DxiM2Zu1d3+WqXw+g==' crossorigin='anonymous'></script>
<!-- Shaka Player ui compiled library default CSS: -->
<!-- <link rel='stylesheet' type='text/css' href='dist/controls.css'> -->
<link rel='stylesheet' href='https://cdnjs.cloudflare.com/ajax/libs/shaka-player/3.0.7/controls.min.css' integrity='sha512-XLwXArwaPbtdmlcbaeNgSF3cBB4Q7T7ptfhEfpkDIc/gkvKk8S413yzTByJ7X9dgOZR/T7NxrQI0HE4hlc+2GQ==' crossorigin='anonymous' />
<!-- Chromecast SDK (if you want Chromecast support for your app): -->
<script defer src='https://www.gstatic.com/cv/js/sender/v1/cast_sender.js'></script>
<!-- Your application source: -->
</head>
<body>
<!-- The data-shaka-player-container tag will make the UI library place the controls in this div.
The data-shaka-player-cast-receiver-id tag allows you to provide a Cast Application ID that
the cast button will cast to; the value provided here is the sample cast receiver. -->
<div data-shaka-player-container style='max-width:40em'
data-shaka-player-cast-receiver-id='930DEB06'>
<!-- The data-shaka-player tag will make the UI library use this video element.
If no video is provided, the UI will automatically make one inside the container div. -->
<video autoplay data-shaka-player id='video' style='width:100%;height:100%'></video>
</div>
</body>
<script>
const manifestUri = 'https://live-stream-manifest.mpd';
const licenseServer = 'https://widevine-license.com';
async functi
on init() {
// When using the UI, the player is made automatically by the UI object.
const video = document.getElementById('video');
const ui = video['ui'];
const controls = ui.getControls();
const player = controls.getPlayer();
player.configure({drm:{servers:{'com.widevine.alpha':licenseServer}}});
// Attach player and ui to the window to make it easy to access in the JS console.
window.player = player;
window.ui = ui;
// Listen for error events.
player.addEventListener('error', onPlayerErrorEvent);
controls.addEventListener('error', onUIErrorEvent);
player.getNetworkingEngine().registerRequestFilter(function(type, request) {
// Only add headers to license requests:
if (type == shaka.net.NetworkingEngine.RequestType.LICENSE) {
// This is the specific header name and value the server wants:
request.headers['licName1'] = 'licValue1';
request.headers['licName2'] = 'licValue2';
}
});
// Try to load a manifest.
// This is an asynchronous process.
try {
await player.load(manifestUri);
// This runs if the asynchronous load is successful.
console.log('The video has now been loaded!');
} catch (error) {
onPlayerError(error);
}
}
function onPlayerErrorEvent(errorEvent) {
// Extract the shaka.util.Error object from the event.
onPlayerError(event.detail);
}
function onPlayerError(error) {
// Handle player error
console.error('Error code', error.code, 'object', error);
}
function onUIErrorEvent(errorEvent) {
// Extract the shaka.util.Error object from the event.
onPlayerError(event.detail);
}
function initFailed(errorEvent) {
// Handle the failure to load; errorEvent.detail.reasonCode has a
// shaka.ui.FailReasonCode describing why.
console.error('Unable to load the UI library!');
}
// Listen to the custom shaka-ui-loaded event, to wait until the UI is loaded.
document.addEventListener('shaka-ui-loaded', init);
// Listen to the custom shaka-ui-load-failed event, in case Shaka Player fails
// to load (e.g. due to lack of browser support).
document.addEventListener('shaka-ui-load-failed', initFailed);
</script>
Since I have little programming skills, can you reply with the appropriate player code including manifest headers, it will be so helpful and thank you in advance for your precious time.