I have a question and I hope someone can help me.
I have a simple TCP chat programmed with Winsock. Unfortunately, it still works only local at the moment. I would like to have it on the Internet, so I can chat with friends just for fun.
Now I have finally come to the point where I have to unlock ports on my router, and I want to avoid that because then my PC plays the server and as soon as it's off, the chat is offline again. I would run it generally in a virtual server, but I'm not sure how, and where I can get the best server for this.
Do I need a Windows server volume, or are there other cool possibilities?
It would be really nice if someone can give me suggestions on how I can implement this best.