I have developed a simple game with unreal engine 4.22.2. I have a built file with an exe that I would like to turn into an msix file for publishing to the Microsoft store. I know how to do this once the exe is built as an app in visual studio, but when I take the exe out of the built file, it ceases to function, so it isn’t a desktop app that stands alone. Can anybody tell me how to do this?
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Here's a guide: https://github.com/kasp1/dozer-pipelines/tree/main/sample-pipelines/microsoft-store
You can pick any commands from the guide/pipeline that you may find useful.

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