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I have a couple texture atlas' that I need to play normally under certain circumstances and then in reverse under different circumstance. These atlas's do not loop. They play once through and stop. I would prefer to not have to create additional texture atlas's just to play these animations in reverse.

TIA!

  • Please provide enough code so others can better understand or reproduce the problem. – Nikolaj Simonsen Nov 01 '21 at 12:04
  • This is just a basic question about the functionality of SKTextureAtlas'. There is no problem that I have with my code regarding this. Couldn't find documentation on this topic. – Trent Carlock Nov 01 '21 at 17:45

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