drake::solvers::SolverOptions options;
options.SetOption(drake::solvers::**?**, "verbose", {0, 1}); //{0,1} for verbose, {0,0} for no verbosity
const auto result = Solve(ik.prog(), {}, options);
const auto q_sol = result.GetSolution(ik.q());
What do I set the SolverId to for solving the Inverse Kinematics nlp problem?