hi I am trying to merge a pygame program with pysimplegui.
i'm looking for a way of grabbing the downstroke of a keyboard key. at the moment i can only see an upstroke of the key no matter what im doing.
I have sucessfully created pysimplegui programs but this is the first time i'm trying to merge with pygame.
window is setup by
window = sg.Window('UNICHALL V2.0',
Win_layout,
border_depth =20,
resizable = True,
keep_on_top = False,
finalize=True,
return_keyboard_events=True,
use_default_focus=False)
and in my pygame program i use
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
stop = pygame.time.get_ticks()
delta = stop - start
key = event.key
if key == 27:
sys.exit(1) ...
i can't get these two work in harmony, they either internally loop forever or simply stop the program dead.
Any help appreciated.