I'm trying to create an amiga MOD player using Python and Pygame. I've successfully managed to extract the raw sample data from a MOD file but I can't seem to feed it into pygame's mixer. I've changed the frequency and size (-16, 16, -8, 8) but the audio output it just noise.
This is how I'm feeding the data into the pygame's mixer
sound1 = pygame.mixer.Sound(buffer=raw_audio_data)
Here's the raw audio encoded using base64 so you can play around with it.
RAW_8BIT_AUDIO = b'AAD///8APnxWQjwy78eCrVOEgYKPlbDD3edhO19jf1tzeGBSL0YtFtXaFfbw5t6X8NLd0MWV3LSTgICHg4OJmKzT3u0KITM8RlRXYmlwanR/XHl7f39/fX52ZmNROyYVA+3u1MnGqqyyspeKp4yRgYKBkIOCgoKRobm/1+vvBVQXK3lMMyZLfGFzMlR/3n8qPl8IXDEsDwnz2MmqxOPJtMGSj7m8oq6ckK+H2f28v4vOx8nb+PoEOwgjbEIuakB9QmN8ZB54Nmd/d+0qaCvfdSzmOhz4AvvBBcOwwu6m1Z61rbCd69+G8B2zrOyz1RH8uMVN1nriAGTu8B0HRBfraWlMOyh0LmhsSUw8YCsWXuQbJkkWwPcCxYow6eq825QL5Y7cobnW16DExN3B2s/bGRD8/O790yZJJyzUKxERXRcOOz9lAAZ6MR/9KkIh+bsBAt8i1/7Z5eYGwM+4wuWUAsDstge0s60XyfzK4bjjuhnl7yPDFA7nHHAvEDM3aA4P+18nyzFtGQpIHjoaISPLJmX4B+8R3vv+++HO8cvwDOm5uejZv+et7OfUzOLL4r/YDvggGwMQ70r5DS0l+DYOJ3E4E/VAFFMATA0GDjrnyFf27g8DFO21+sXJAfnDxukABdWywOT7Ae4VBdni5VLCNwLwIRMW//oLFiP+ADkx6eIk3CgWE+AU1wIDJwHSJx/o9ynS8gQt5vAd8uUp9PUb/AMGKO8VEecZ+s0d+8XrHtwA/+QCAfDt3v7v3QT3F/odA0sGLRklFQQxAiv0/xH7KCkXAwP+DzLp8P/+DwbqB8v39fr7DekL8fjq7vL19v3n9c73Ehbz6ukABQgX2gIHAAAX+/4i8CIP/R0B/h37LQwr6RbwExEA/voJEPb0F/AO9/MIBtgO9PD2BufM+frl++7sBuru+Anx++3zAeIA/ADx7RoX+QcYBgwTBREHChj/8BQCGwUM+fn6Cwj3BRDvBxX7+Q7y7vsB9PfrBhH1/un+BN3xAff05QruAwD45gkACPoBAPoR+//6AQAGAf//AgAAAAA='
To decode it use:
import base64
data = base64.b64decode(RAW_8BIT_AUDIO)
Any suggestions would be much appreciated, thank you.
Anthony