#include "drake/geometry/scene_graph.h"
#include "drake/multibody/parsing/parser.h"
#include "drake/common/find_resource.h"
int main(void) {
// Building a floating-base plant
drake::multibody::MultibodyPlant<double> plant_{0.0};
drake::geometry::SceneGraph<double> scene_graph;
std::string full_name = drake::FindResourceOrThrow(
"model/model.urdf");
drake::multibody::Parser parser(&plant_, &scene_graph);
parser.AddModelFromFile(full_name);
plant_.Finalize();
return 1;
}
The above code give me the following error:
terminate called after throwing an instance of 'std::runtime_error'
what(): Drake resource_path 'model/model.urdf' does not start with drake/.
Aborted (core dumped)
My Directory layout is:
- Project Folder
- model
- urdf
- src
- main.cpp
- CmakeLists.txt
- model
my src CmakeLists.txt is:
cmake_minimum_required(VERSION 3.16.3)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}")
message("CMAKE Directory : " ${PROJECT_SOURCE_DIR})
project(IK VERSION 1.0)
# specify the C++ standard
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED True)
find_package (Eigen3 3.3 REQUIRED NO_MODULE)
find_package(drake CONFIG REQUIRED)
# specify the main source file
set(SOURCE main.cpp)
add_executable(${PROJECT_NAME} ${SOURCE})
target_link_libraries("${PROJECT_NAME}"
Eigen3::Eigen
drake::drake}
Essentially, my objective is to use a custom urdf and build a model and use it for the inverse kinematics class.