I'm aware of volatile keyboard and it doesn't ensure synchronization safety.
The following code is used inside an interrupt routine, and I'm using heavily the function
GetCharUART inside the main loop.
Is it safe to and stable to write code like that ? or I have to go to low level synchronization like a mutex, if that's true, how would I protect that rbuf ?
volatile char rbuf[5][UART_BUFSIZE];
vu16 rin[5] = { 0, 0, 0, 0, 0 };
vu16 rout[5] = { 0, 0, 0, 0, 0 };
void USART_IRQHandler(char Channel, USART_TypeDef *USARTx)
{
volatile unsigned int IIR;
IIR = USARTx->SR;
if (IIR & USART_FLAG_RXNE)
{ // read interrupt
USARTx->SR &= ~USART_FLAG_RXNE; // clear interrupt
rbuf[Channel][rin[Channel]] = USART_ReceiveData(USARTx);
rin[Channel]++;
if(rin[Channel]>=UART_BUFSIZE) rin[Channel]=0;
}
if (IIR & USART_FLAG_TXE)
{
USARTx->SR &= ~USART_FLAG_TXE; // clear interrupt
}
}
int GetCharUART (char Channel)
{
int result;
if (rin[Channel]==rout[Channel]) {
return EMPTY;
}
result=rbuf[Channel][rout[Channel]];
rout[Channel]++;
if(rout[Channel]>=UART_BUFSIZE)
rout[Channel]=0;
return result;
}
Modified code:
void USART_IRQHandler(char Channel, USART_TypeDef *USARTx)
{
volatile unsigned int IIR;
IIR = USARTx->SR;
if (IIR & USART_FLAG_RXNE)
{ // read interrupt
USARTx->SR &= ~USART_FLAG_RXNE; // clear interrupt
rbuf[Channel][rin[Channel]% UART_BUFSIZE] = USART_ReceiveData(USARTx);
rin[Channel]++;
}
if (IIR & USART_FLAG_TXE)
{
USARTx->SR &= ~USART_FLAG_TXE; // clear interrupt
}
}
/******************************************************************************/
int GetCharUART (char Channel)
{
int result;
if (rin[Channel]==rout[Channel]) {
return EMPTY;
}
result=rbuf[Channel][rout[Channel]% UART_BUFSIZE];
rout[Channel]++;
return result;
}