unordered_map<int, int> um;
for (int i = 0; i < 100; i++) {
um[i] = 1;
cout << um.bucket_count() << endl;
}
Above are my test code and test result.
I found that bucket count grows like 8, 64, 512 in x86(also x64) debug mode on visual studio 2019 community environment.
Why bucket_count()
is 2^n?
I think it should be a prime number not a even number.
I hope your wise answers.
Thank you for reading.