I am using Clion as IDE of choice as it comes to C++ development. When I create new project on my new Macbook Pro M1 the IDE is running really well. However when I open old cmake project the ide becomes really slow. I believe this issue maybe is coming from incorrectly set target.
Also bare in mind that when I run this project with Clion on my much weaker Linux the IDE there is running as normal. Same applies for Windows. The problem is only with my Macbook and I believe it has to do something with the architecture. As addition I would like to say that I have Clion installed version Apple Silicon. So I am not using the IDE for the Intel cpus.
Checkout the project main CmakeLists.txt:
cmake_minimum_required(VERSION 3.16)
project(Vibranium_Core)
#set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_STANDARD 17)
set(FLATBUFFERS_MAX_PARSING_DEPTH 16)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
execute_process(
COMMAND git rev-list --count HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND git rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND git log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND git --no-pager log -1 --format=%ai
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_RELEASED_ON
OUTPUT_STRIP_TRAILING_WHITESPACE
)
else(EXISTS "${CMAKE_SOURCE_DIR}/.git")
set(GIT_BRANCH "")
set(GIT_COMMIT_HASH "")
endif(EXISTS "${CMAKE_SOURCE_DIR}/.git")
message(STATUS "VibraniumCore current branch: ${GIT_BRANCH}")
message(STATUS "VibraniumCore Version: ${GIT_VERSION}")
message(STATUS "VibraniumCore commit hash: ${GIT_COMMIT_HASH}")
message(STATUS "Released on: ${GIT_RELEASED_ON}")
message(STATUS "Generating version.h")
configure_file(
${CMAKE_SOURCE_DIR}/cmake/version.h.in
${CMAKE_SOURCE_DIR}/Source/Common/Version.h
)
add_definitions(-DGIT_COMMIT_HASH="${GIT_COMMIT_HASH}")
add_definitions(-DGIT_BRANCH="${GIT_BRANCH}")
add_definitions(-DGIT_VERSION="${GIT_VERSION}")
add_definitions(-DGIT_RELEASED_ON="${GIT_RELEASED_ON}")
#if(NOT Boost_FOUND)
# message(FATAL_ERROR "Could not find boost!\n** Your distro may provide a binary for Boost e.g. for ubuntu try\n sudo apt install libboost-dev && sudo apt install libboost-all-dev")
#endif()
#include_directories(${Boost_INCLUDE_DIR})
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
message(STATUS "Target is 64 bits")
if (WIN32)
set(WINXXBITS Win64)
endif(WIN32)
else("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
message(STATUS "Target is 32 bits")
if (WIN32)
set(WINXXBITS Win32)
endif(WIN32)
endif("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
# set macro-directory
list(APPEND CMAKE_MODULE_PATH
"${CMAKE_SOURCE_DIR}/cmake/macros")
find_package(CURL REQUIRED)
find_package(MySQL REQUIRED)
find_package(Flatbuffers REQUIRED
PATHS /usr/local/flatbuffers)
include_directories(${MYSQL_INCLUDE_DIR})
if(APPLE)
include_directories(/opt/homebrew/include)
endif()
# set default buildoptions and print them
include(cmake/options.cmake)
# Find revision ID and hash of the sourcetree
include(cmake/genrev.cmake)
# print out the results before continuing
include(cmake/showoptions.cmake)
# add dependencies
add_subdirectory(dep)
# add libraries and projects
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/Source/Common)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/Source/WorldServer)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/Source/AuthServer)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/Source/ClientEmulator)
add_subdirectory(Tests)
set_target_properties(VibraniumCoreTests PROPERTIES EXCLUDE_FROM_ALL TRUE)
set_target_properties(gtest PROPERTIES EXCLUDE_FROM_ALL TRUE)
set_target_properties(gmock PROPERTIES EXCLUDE_FROM_ALL TRUE)
set_target_properties(gtest_main PROPERTIES EXCLUDE_FROM_ALL TRUE)
set_target_properties(gmock_main PROPERTIES EXCLUDE_FROM_ALL TRUE)
set_target_properties(
Common WorldServer AuthServer ClientEmulator
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/lib"
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
)
Should I set my target to new ARM architecture and how should I do that ?