I have following function for wrapping text in D3 taken from this answer:
function wrap(text, width) {
text.each(function () {
var text = d3.select(this),
words = text.text().split(/\s+/).reverse(),
word,
line = [],
lineNumber = 0,
lineHeight = 1.1, // ems
x = text.attr("x"),
y = text.attr("y"),
dy = 0, //parseFloat(text.attr("dy")),
tspan = text.text(null)
.append("tspan")
.attr("x", x)
.attr("y", y)
.attr("dy", dy + "em");
while (word = words.pop()) {
line.push(word);
tspan.text(line.join(" "));
if (tspan.node().getComputedTextLength() > width) {
line.pop();
tspan.text(line.join(" "));
line = [word];
tspan = text.append("tspan")
.attr("x", x)
.attr("y", y)
.attr("dy", ++lineNumber * lineHeight + dy + "em")
.text(word);
}
}
});
}
I initialize the nodes in a following manner:
const nodes = [1, 2, 3]
const nodesTextsEnter = vis.g.selectAll('text.node').data(nodes).enter()
const nodesTextsUpdate = vis.g.selectAll('text.node').data(nodes)
vis.g.selectAll('text.node').data(nodes).exit().remove()
nodesTextsEnter.append('text')
.attr('x', (d, i) => i*30)
.attr('y', (d, i) => i*30)
.attr('text-anchor', 'middle')
.attr('dominant-baseline', 'middle')
.attr('font-size', 12)
.style('cursor', 'pointer')
.attr('class', 'node')
.attr('opacity', '0')
.transition()
.attr('opacity', '1')
.attr('x', (d, i) => i*30)
.attr('y', (d, i) => i*30)
.text('This is a long text')
.call(wrap, 30)
nodesTextsUpdate
.transition(transitionDuration)
.attr('x', (d, i) => i*30)
.attr('y', (d, i) => i*30)
.text('This is a long text')
.call(wrap, 30)
The problem is that while debugging wrap
function, I see all the wrapping changes happening to the nodes, but then at some point (specifically, I figured it is happening on timerFlush()
in wake
function of timer.js
) content of nodes gets flushed as though it was never wrapped.
Why this could be happening? Any ideas are welcome.