I need to work code to analyze the image to pixels in the form of an array. Please help me
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Paint the Image
to a BufferedImage
:
BufferedImage bi = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D graphics = bi.createGraphics();
graphics.drawImage(originalImage, 0, 0, null);
graphics.dispose();
Now you can use method of the BufferedImage
class to manipulate the image.
Maybe using the getRGB(...)
or getSubImage(...)
methods?

camickr
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