Migrate from RenderScript
RenderScript APIs are deprecated starting in Android 12. They will
continue to function, but we expect that device and component
manufacturers will stop providing hardware acceleration support over
time.
It seems to be a vendors issue (Driver issue)
Fatal error 4097: RS_ERROR_FATAL_UNKNOWN = 0x1000
static class MessageThread extends Thread {
RenderScript mRS;
boolean mRun = true;
int[] mAuxData = new int[2];
static final int RS_MESSAGE_TO_CLIENT_NONE = 0;
static final int RS_MESSAGE_TO_CLIENT_EXCEPTION = 1;
static final int RS_MESSAGE_TO_CLIENT_RESIZE = 2;
static final int RS_MESSAGE_TO_CLIENT_ERROR = 3;
static final int RS_MESSAGE_TO_CLIENT_USER = 4;
static final int RS_MESSAGE_TO_CLIENT_NEW_BUFFER = 5;
static final int RS_ERROR_FATAL_DEBUG = 0x0800;
static final int RS_ERROR_FATAL_UNKNOWN = 0x1000;
MessageThread(RenderScript rs) {
super("RSMessageThread");
mRS = rs;
}
public void run() {
// This function is a temporary solution. The final solution will
// used typed allocations where the message id is the type indicator.
int[] rbuf = new int[16];
mRS.nContextInitToClient(mRS.mContext);
while(mRun) {
rbuf[0] = 0;
int msg = mRS.nContextPeekMessage(mRS.mContext, mAuxData);
int size = mAuxData[1];
int subID = mAuxData[0];
if (msg == RS_MESSAGE_TO_CLIENT_USER) {
if ((size>>2) >= rbuf.length) {
rbuf = new int[(size + 3) >> 2];
}
if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) !=
RS_MESSAGE_TO_CLIENT_USER) {
throw new RSDriverException("Error processing message from RenderScript.");
}
if(mRS.mMessageCallback != null) {
mRS.mMessageCallback.mData = rbuf;
mRS.mMessageCallback.mID = subID;
mRS.mMessageCallback.mLength = size;
mRS.mMessageCallback.run();
} else {
throw new RSInvalidStateException("Received a message from the script with no message handler installed.");
}
continue;
}
if (msg == RS_MESSAGE_TO_CLIENT_ERROR) {
String e = mRS.nContextGetErrorMessage(mRS.mContext);
// Throw RSRuntimeException under the following conditions:
//
// 1) It is an unknown fatal error.
// 2) It is a debug fatal error, and we are not in a
// debug context.
// 3) It is a debug fatal error, and we do not have an
// error callback.
if (subID >= RS_ERROR_FATAL_UNKNOWN ||
(subID >= RS_ERROR_FATAL_DEBUG &&
(mRS.mContextType != ContextType.DEBUG ||
mRS.mErrorCallback == null))) {
throw new RSRuntimeException("Fatal error " + subID + ", details: " + e);
}
if(mRS.mErrorCallback != null) {
mRS.mErrorCallback.mErrorMessage = e;
mRS.mErrorCallback.mErrorNum = subID;
mRS.mErrorCallback.run();
} else {
android.util.Log.e(LOG_TAG, "non fatal RS error, " + e);
// Do not throw here. In these cases, we do not have
// a fatal error.
}
continue;
}
if (msg == RS_MESSAGE_TO_CLIENT_NEW_BUFFER) {
if (mRS.nContextGetUserMessage(mRS.mContext, rbuf) !=
RS_MESSAGE_TO_CLIENT_NEW_BUFFER) {
throw new RSDriverException("Error processing message from RenderScript.");
}
long bufferID = ((long)rbuf[1] << 32L) + ((long)rbuf[0] & 0xffffffffL);
Allocation.sendBufferNotification(bufferID);
continue;
}
// 2: teardown.
// But we want to avoid starving other threads during
// teardown by yielding until the next line in the destructor
// can execute to set mRun = false
try {
sleep(1, 0);
} catch(InterruptedException e) {
}
}
//Log.d(LOG_TAG, "MessageThread exiting.");
}
}