I'm trying to make a very basic 'switch' that will toggle by pressing the HOME key. I've come up with a solution that will display "Off." or "On." in console depending on whether "bool homeKeyWasDown" is true or false. So, I have technically achieved my goal, however I'm uncertain if it is very efficient. Is there some other means that I'm missing here?
#include <iostream>
#include <windows.h>
#pragma comment(lib, "user32.lib")
#include <stdlib.h>
using namespace std;
int main()
{
SHORT homeKey;
bool homeKeyWasDown = false;
homeKey = GetAsyncKeyState(VK_HOME);
while (homeKeyWasDown == false) {
homeKey = GetAsyncKeyState(VK_HOME);
cout << "Off.";
Sleep(100);
system("CLS");
while (homeKey != 0) {
homeKey = GetAsyncKeyState(VK_HOME);
homeKeyWasDown = true;
Sleep(100);
}
while (homeKeyWasDown == true) {
homeKey = GetAsyncKeyState(VK_HOME);
cout << "On.";
Sleep(100);
system("CLS");
while (homeKey != 0) {
homeKey = GetAsyncKeyState(VK_HOME);
homeKeyWasDown = false;
Sleep(100);
}
}
}
}