My purpose is to plot an icon at the height of the terrain of a certain area. I don't wanna use billboard or marker for some reason. I have this code, which adds a Plane with an image material. But it's clamptoGround and heightReference properties are not working properly and Plane is not showing properly (as shown in the attached screenshot). I want to place Plane to the surface of the terrain of that place.
var viewer = new Cesium.Viewer("cesiumContainer", {
infoBox: false, //Disable InfoBox widget
selectionIndicator: false, //Disable selection indicator
shouldAnimate: true, // Enable animations
terrainProvider: Cesium.createWorldTerrain(),
});
//Enable lighting based on the sun position
viewer.scene.globe.enableLighting = true;
//Enable depth testing so things behind the terrain disappear.
viewer.scene.globe.depthTestAgainstTerrain = true;
var eData = { position: {x: 4738769.082680055, y: 2182474.0152363363, z: 3658277.3322530985} };
eData.plane = {
plane: new Cesium.Plane(Cesium.Cartesian3.UNIT_Y, 0.0),
dimensions: new Cesium.Cartesian3(100, 100),
material: new Cesium.ImageMaterialProperty({
image: "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAABHNCSVQICAgIfAhkiAAAAAlwSFlzAAAA7AAAAOwBeShxvQAAABl0RVh0U29mdHdhcmUAd3d3Lmlua3NjYXBlLm9yZ5vuPBoAAANqSURBVFiF7ZdNbBRlGMd/z+zM7C66xSXbkLZilSbYYIjxYIumoo0BXKoghx40GEzbNJJIjJ78OnDRxIMHA9IYNCEaTawXCcVqIjGlIFvQRA41gAhWpVVp0rVr3DozndfLzjrOdmc/DPHS/2nyPh////u8M8/7jHCd8cg0E0BHcF0JnSNNnNGut4BK0GtxnrD67lQqsgthM6g1QBzkCqLO4/Ju3rz5WLfsc/wxR5vpHFQYMzMMA48Gc0o1xONqT1K37QMCj4XFCHyvYNdG8+2Mt9Y7ibmQZBjYAcwBC0BT1UdwOv/UrYZtZwQeryRYQRswnrH6+wAGFcZCkg8L5FmErcBP/phQASdVX0IizgiwrpJQH3SQt8acJ7b5yp5F2HK0ibNB59AdTVj9ryvkuRrIAbCVy7M/jMykbvitydCYc2HzsWa+Xso3Ui5JRg2sFlc+IPCi2srlZ2uem/RYWfIXpj5fzOSmGzQhvypKdzlyCDsCmx0Kov4lR7m8PHWcgUtH+PbPayUhnv3k/I+RmKY7T6fS34WRhwuA+4LJX5o6ztj8FLlFi2eujP5LhN+eiJgcXNujdyRaNoyrPck6BUiL92QrlxeLyaPcnWgpiPiU8/nZEvv+tdtYv6IRQKKW0xwmoGIjsgs7O1FMnqYttqq4tvfyKO0rUpzNXS3a2+OpYvwiyq2rAoKa9s70RKGsb9z2EO3xFIZovNr6IPc3tJJb/KtA/o/dBxUznZm6BMy79qm9lz+ZGyuSp72yAqCLxisFEUvZCzh3lxzOhglYsg/0TmJmG/j4i2ukDXRnqO1hPbCzImzlMm3laI2uLLEpkefvMQ69FiagpAJe745FSG+40fx9qK1HypEDGKItSQ78uqAbb4aRlwgI9u71K6M97fHGkvZZBVwR2d0tB/+oWkDgyswibHl/de6UZjg7gW9qIHdAPdlpHPqsGmetHLl3cXTI4V9cI3GvwBBgV8g3KeJu2mi+8161aiUg4IFytxbAV/nBW2zN7UPo0qCr0KovAhnR1HBHZM2oyL7Q774seicxt1/l9mr9M9bARMYaUF9a/SXzXi0odsKP7sACLvyXZPWgqpHMD2/KPT1r5mYtK9GVIp80iXsjVq356p6KbWXFAQTi9eaAGqdiPzY11h/rx//+X7AsYFnAsoC/AZeqYn7jLEFzAAAAAElFTkSuQmCC",
repeat: Cesium.Cartesian2(1.0, 1.0), // Not repeating
transparent: true, // enable png transparency
}),
outline: false,
clampToGround: true,
heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
};
var entity = viewer.entities.add(eData);
viewer.camera.setView({
destination: eData.position
});
However, clampToGround and heightReference is properly working with Box. How can we set clampToGround properly in Plane like Box.
Here is the sandcastle link of above code.
EDIT:
Here is the sandcastle link after applying @ZhefengJin solution.
I want to stand icon vertically on the terrain surface as shown in attached image below.