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Like the title implies, i cannot assign a MonoBehaviour to the Array in the inspector window for AddMonoBehavioursModifiersType script. I get an error message saying "Selected object is not a MonoBehaviour type!".

This should be straight forward, as i've seen others do it without problems (youtube tutorial by mapbox). What is the cause?

  • Unity version: 2020.3.1f1 LTS
    • Scripting Runtime Version: .NET 2.0
    • Scripting Backend: Mono
    • Api Compatibility Level: .NET 2.0
  • Mapbox SDK version: 2.1.1
  • The platform you're building to: PC, Mac and Linux standalone
  • A description of what you're trying to do: Assign MonoBehaviour script to each rendered gameobject of Map Prefab
  • Steps to recreate the bug if appropriate:
  1. Create a C# script (right click editor > create > C# Script)
  2. create a Mapbox MonoBehaviour Modifier (right click editor > create > mapbox > modifiers > add MonoBehaviours Modifier).
  3. Click + icon in inspector window for newly created Mapbox Monobehaviour Modifier and assign the newly created C# Script to the Array of name types. Here i get the error message:

Selected object is not a MonoBehaviour type!

  • Links to your logs are also helpful: No logs.

Edit: Solution: After restarting the computer and Unity, it worked by itself.

Setz
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1 Answers1

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A simple restart of the computer and Unity made it work.

Setz
  • 133
  • 2
  • 11