I am currently testing reddison client for redis. For a simple RMap set and get I am getting a time of 10ms. When comparing it to jedis, jedis only takes 2 ms to complete set and get. My reddison test code is below
public static void main(String[] args) {
Config config = new Config();
config.useSentinelServers().setCheckSentinelsList(false).setMasterName("mymaster")
.addSentinelAddress("redis://localhost:26379").setPassword("zzz");
RedissonClient redisson = Redisson.create(config);
RMap<String, String> map = redisson.getMap("myMap");
while (true) {
System.out.println("ENTER");
Scanner in = new Scanner(System.in);
String s = in.nextLine();
try {
LocalDateTime start = LocalDateTime.now();
map.put("test", s);
System.out.println("OUTPUT:::" + map.get("test"));
System.out.println(Duration.between(start, LocalDateTime.now()).toMillis());
} catch (Exception e) {
e.printStackTrace();
}
}
}
After checking debug logs I found out that reddison acquires a connection every time before doing a put or get( LOG:: acquired connection for command ). Is there a way to keep redisson client use the same connection for all requests and avoid this cost?