I'm trying to torque control a revolute joint in Simscape multibody and while I am able to get my joint to rotate, it does not seem to properly output torque. I thought it was an inverse kinematics issue, though no error was thrown. What's more, when I input a torque directly, there is no motion of the revolute joint and though my scope shows a torque on the sensing output. Still no error is thrown.
I'm at a bit of a loss on how to troubleshoot this issue.. My hope was to implement some sort of torque controller on the joint, but this step is proving rather difficult to overcome because I really don't know where to dig any deeper.. Any help or thoughts would be appreciated.