I am translating some UDK Games so there are already some directories like German, English and so on in the Config directory of the UDK Game.
Back in 2010, I had a translation project for an UDK Game and I could set the used language / localization in an INI file (maybe DefaultGame.ini or DefaultEngine.in) but dont know where I did this exactly.
So where do I set the used localization in the right INI file so it will not be overwritten by the files, that are created at the runtime of UDK Games normally?