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I am translating some UDK Games so there are already some directories like German, English and so on in the Config directory of the UDK Game.

Back in 2010, I had a translation project for an UDK Game and I could set the used language / localization in an INI file (maybe DefaultGame.ini or DefaultEngine.in) but dont know where I did this exactly.

So where do I set the used localization in the right INI file so it will not be overwritten by the files, that are created at the runtime of UDK Games normally?

1 Answers1

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You can set language in DefaultEngine.ini, in section :

[Engine.Engine]
Language=JPN

so now engine will look for localization files inside "\UDKGame\Localization\JPN" folder

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