I have a Visual Studio 2008 C++ project where I'm trying to serialize data from several classes to a custom std::streambuf
implementation.
The data classes with their serialization:
struct Header { /*...*/ };
inline std::ostream& operator<<( std::ostream& os, const Header& h )
{
/* serialize the members of Header here */
os.write( h.some_member, sizeof( h.some_member ) );
return os;
}
struct Info { /*...*/ };
inline std::ostream& operator<<( std::ostream& os, const Info& i )
{
/* serialize the members of Info here */
return os;
}
The streambuffer implementation provides buffered i/o and overrides underflow
and overflow
.
class MyStreamBuf : public std::streambuf
{
public:
MyStreamBuf() { InitBuffers(); };
private:
void InitBuffers()
{
recv_buffer_.resize( buff_size );
send_buffer_.resize( buff_size );
setg( &recv_buffer_[ 0 ], &recv_buffer_[ 0 ], &recv_buffer_[ 0 ] );
setp( &send_buffer_[ 0 ], &send_buffer_[ 0 ] );
};
enum { buff_size = 512 };
std::vector< char_type > recv_buffer_;
std::vector< char_type > send_buffer_;
int_type underflow() { /* ... */ };
int_type overflow( char_type c )
{
*pptr() = c;
pbump( 1 );
// if the buffer is full, flush the data
if( pptr() == epptr() )
flush();
return c;
};
void flush()
{
std::ptrdiff_t n = pptr() - pbase();
int written = /* send n bytes to the data destination */
pbump( -written );
};
}; // class MyStreamBuf
My intended usage is something like this:
Header h( /* some useful info */ );
Info i( /* some useful info */ );
MyStreamBuf dest;
std::iostream my_stream( &dest );
dest << h << i; // MyStreambuf::overflow() is never called!
But, MyStreambuf::overflow
is never called. What do I need to do to get the data to my buffer?
Thanks, PaulH