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Is there a way to play more than one sound while let's say the background music is going?

The way I have it is:

    public static void PlaySound(string filename)
    {
        SoundPlayer player = new SoundPlayer();
        player.SoundLocation = filename;
        player.Play();
    }

Which will play one sound, but using the same "PlaySound" it will basically stop the last sound played and just start a new thread playing the new sound. Is there a way to actually stop this and play more than one sound(s)?

Easelm
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1 Answers1

0

Take a look at:

Play multiple sounds using SoundPlayer n-c-net

Note the solution with mciSendString at the bottom.

Community
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Eiver
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