I have searched the internet thoroughly but not much related questions. Even on stackoverflow there is none
So what I want to achieve is rather hard thing to do
I want to calculate complexity of images
Let me show you several examples from the game I develop https://www.monstermmorpg.com/MonsterDex
A very complex and highly detailed Monster artwork I have e.g.
https://www.monstermmorpg.com/Vesuverex-Monster-Dex-18
And another one which is pretty simplistic
https://www.monstermmorpg.com/Cluckoon-Monster-Dex-152
So I want to calculate complexity of images.
I want to calculate flat colors complexity, many lines complexity, good light complexity and if there are any other complexities all of them. With having all kind of image complexities I will sort my images and decide which one fits best to my aim.
So why do I need? When I resize them with ImageMagick, I will apply filters based on image's complexity such as unsharp
option
It makes huge difference in borders' aliasing
I want to calculate complexity of images in C#
I am willing to use 3rd party libraries, etc.